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Muzzles for Archer Canine

4 ratings

Muzzles for Archer Canine by Foxipaws


DOES NOT COME WITH THE AVATAR SHOWN, ONLY THE MUZZLE ASSETS


3 Muzzle variants for Archer canine. Each version comes with a FBX file, unity package, UV maps, basic materials and VRC toggle animation setup. All muzzles have matching Visemes and blend shapes to Archer for maximum compatibility.


  • May be used for commissions if both you and the client own the SAME muzzle version
  • Can only be used on public VRC avatars with proper credits (Not on the Archer)
  • If you wish to use the asset commercially please contact me first and we can arrange a 'deal'
  • Improper uses of these assets will have the buyer's assets revoked

Knowledge of blender and unity required, NOT QUEST OPTIMIZED


Instructions

  1. Load Archer avatar in unity and find the FBX folder. Show in explorer the FBX to find location in PC
  2. In blender import the Archer FBX, then the Muzzle FBX(s)
  3. Parent the Muzzle meshes to the head bone May need to add Head weight paint / vertex group named Head. All muzzles should be completely red for this
  4. Merge Muzzle meshes to the Body mesh, selecting the muzzle first shift clicking the body (CTRL+J) to join meshes. If done correctly Face visemes and blend shapes on the Body mesh will alter the muzzle
  5. Export whole avatar as an FBX named the same as the unity FBX (Masc Male)
  6. Copy the remade avatar/ FBX into the folder opened when showing the FBX location from unity, replace file in destination when prompted
  7. Import the animation and material unity packages into unity
  8. Use the Avatar 3.0 Manager to copy the animations and add a integer Muzzle parameter in your avatar parameters
  9. Add a control to the Avatar's menu and add the Muzzle submenu
  10. Done!!

IF there are issues let me know via discord at SnyderDragdire or join the discord and submit a ticket or send a message in a help channel.

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FBX file, Unity package, Unity materials, VRC Unity animation setup

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Muzzles for Archer Canine

4 ratings
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